*tap tap* (microphone feedback) This thing still work?
Well well, it’s been quite a long time now hasn’t it? It’s been an incredibly busy year for Kamille and Joe. Turns out having a baby and moving can derail even the most concrete of plans, and also doesn’t leave as much time for gaming or podcasting as we’d like. We’re hoping to get back in the podcasting game soon, and have a few ideas of games we’d like to cover. But for now enjoy this timely episode of 2017’s The Legend of Zelda: Breath of the Wild.
Breath of the Wild was developed and published by Nintendo of course, directed by Hidemaro Fujibayashi, and was composed by Manaka Kataoka, Yasuaki Iwata, and Hajime Wakai. The artist on the game was Satoru Takizawa.
Listen along as hosts Kamille, Joe, and Adrian gush about what makes this one of the greatest games ever made. From the artwork, sense of adventure, to the amount of experimentation the game allows, the game is truly one of the best. It’s not all peaches and cream though, as Joe is very critical of the stamina system and breakable weapons in the game. Although Adrian does an admirable job of defending that decision. Enjoy!
~Simon’s Cake Games~